|This article is about a/an Zord in Power Rangers Lightspeed Rescue.|
The Max Solarzord had three modes; a stylized bullet train (the 6th of the Rail Rescues); an air-and-space vehicle like the Omegazords and a Warrior Mode. The solar-panels on its body were its main source of power, which in turn meant the Zord was useless at night, although it was sometimes used when the sun was not shining.
After the Titanium Ranger defects from the Demons, Captain Mitchell builds the Max Solarzord for his personal use and building is completed by the time that an enlarged Falkar and Thunderon defeat the Supertrain Megazord. The Max Solarzord deploys, charges up with sunlight and turns into Warrior Mode which easily defeats the Demons.
Though initially from the battle against Diabolico due to having to combat the Cobra Incarnate and save himself from the Curse of the Cobra, Ryan returns after the Lightspeed Megazord is crippled. Using the Battle Boosters, the Rangers form the new Lightspeed Solarzord and use Diabolico's own firepower to destroy him.
After the introduction of the Omega Megazord, the Rangers use the Max Solarzord less often due to being obselete.
The Max Solarzord is destroyed as part of the Lightspeed Solarzord during the battle with Super Demons Diabolico and Prince Olympius.
Appearances: LR Episodes 15-17, 19, 20, 23-26, 30-34, 38
The Max Solarzord's default mode assumed when it left the Aquabay. Max Solarzord launched from its bay (which would rise up and latch onto the Rail Rescue bay's Rail Rescue 1 sub-bay) in this mode, racing across the ground on tracks. While in this mode, Max Solarzord would also be able to replace Rail Rescue 1 in the role of leading component in the Rail Rescues' link-up formation by connecting to Rail Rescue 1 as the formation's new frontal section. This assembly of the Rail Rescues' single file line-up as Max Solarzord being the new front was seen only when the Rail Rescues deploy into space in order to utilize the Omegazords.
For this mode, the Max Solarzord's wings would unfold, allowing the Solarzord to take flight (and most often launch into orbit, as to charge its' power cells with solar radiation). The Rangers also took the Solarzord into space by itself to prevent Vilevine's spores from releasing poison into the atmosphere.
Upon reentry from orbit, the Solarzord would frequently transform into its Warrior Mode, a nimble robot capable of powerful punches and kicks. Its finisher involved producing a sheild themed blaster (formed from the underside of the nose in vehicle mode) and using it to fire yellow lasers that would obliterate the enemy.
Appearances: LR Episodes 15-17, 19, 24-26, 30, 33
The Lightspeed Solarzord was the combination of the Lightspeed Megazord and the Max Solarzord. In this form, the Max Solarzord split into multiple armor pieces that locked onto the Lightspeed Megazord; the chest and arms became the lower torso and hip cannons, the upper legs were gauntlets, the shield/blaster was a chestpiece, the legs became legs that increased the Megazord's height, the nosecone formed shoulder pads, and a helmet detached from somewhere inside the Max Solarzord. The Solarzord could absorb energy from the sun and most enemy attacks to charge its weapons. It could also use its thrusters to float and quickly manuever. The main weapons were two cannons mounted on the hips, which when fully charged can destroy almost anything; it was used in the Lightspeed Solarzord's final attack: an energy barrage from the head, chest and gauntlet cannons, and massive blasts from the hip cannons which would not stop firing until the enemy was destroyed.
Appearances: LR Episodes 16, 17, 19, 20, 23, 25, 31-33, 38
Max Solarzord with Rail Rescues
The Max Solarzord could also attach to the front of the Rail Rescues for space travel (often to act like a Carrierzord to the Omegazords).
Appearances: LR Episodes 20, 23-25, 30, 34, 38
- As the Titanium Ranger was exclusive to Lightspeed Rescue, Max Solarzord's Sentai counterpart was an unpiloted mecha who was operated by a sentient AI.