|This article is about a/an mecha in Lupinranger VS Patranger.|
|―summoning announcement via the VS Changer[src]|
The Magic Dial Fighter (マジックダイヤルファイター Majikku Daiyaru Faitā) is a white auxiliary Dial Fighter modeled after a zeppelin. Its code is 0-2-9.
By initiating a Kaitou Boost with it, a Lupinranger can summon the Magic Arrow bow. Said weapon can fire cyan arrows when pulled back, with the power to pierce through objects. Its finisher is a precharged arrow. When used with Cyclone, Superior X, and the Blade Boomerang, it forms a giant steampunk-esque arrow.
Magic can fire missiles from the ports adjacent to the cockpit. In its Attack Mode, the front half of the Dial Fighter splits apart to revealed a mace, which further reveals a gloved hand when opened. The mace can extend like a piston to attack.
In the several combinations it has been featured in, it has exhibited several strange and diverse abilities. These include but are not limited to:
- Extending and enlarging its mace
- Creating giant Lupin cards that allow for cloning by inserting a weapon into one card that then extends to the other cards
- Creating a giant bone that explodes when bit upon
- Transporting a Lupinranger from the cockpit into its palm
- Creating exploding bubbles.
Appearances: Lupinranger vs Patranger Episodes 22, 28, 30-32, 34, 36-43, 45-48, 50-51
After Noel Takao retrieved the I Turn to Stone/Je me change en pierre, Kogure gave the Magic Dial Fighter (also known as the Voler maintenant (Fly now) Lupin Collection piece before becoming a Dial Fighter) to him in exchange for it, becoming one of his projects.
Kaitou Gattai LupinKaiser Magic
|"Complete! LupinKaiser Magic!"|
|―post-combination announcement by Goodie[src]|
LupinKaiser Magic (ルパンカイザーマジック Rupan Kaizā Majikku) is the combination between the Blue Dial Fighter, Magic Dial Fighter, and GoodStriker. This combination uses power that gets even Goodie all giddy for the entire fight.
This combination is able to attack with the Magic Dial Fighter’s mace, & after opening the mace to reveal a gloved hand, Lupin Kaiser Magic is able to perform a magic trick. Its debut trick starts with LupinKaiser throwing playing cards at the surrounding buildings, causing them to rearrange themselves and reveal a dresser. After hiding a "treasure" in one of the drawers, the Gangler is tasked to find it (in its first usage, the treasure was the Red Fighter). However, once the Gangler picks the right drawer and holds the treasure, the treasure reverts into the Magic Dial Fighter, which then proceeds to attack by extending its mace into the monster, thusly sending it backwards. It then recombines with the Main Formation. It is also capable of producing illusions.
Its finisher is the Good Striker: Show-Stopper Illusion. It manifests an illusory area trapped in a small bubble dubbed Lupin Magic from the glove. The bubble seems to correspond to the Gangler it is fighting. Once the Gangler comes close enough to it, LupinKaiser Magic snaps the fingers of the gloved hand, making the bubble explode with the foe, while red streamers flay out.
For Ryugu Tamatebacco, it manifests the Lupin Magic: Ryuugu Castle, a pagoda-like castle that is apparently owned by Ryugu.
Appearances: Lupinranger vs Patranger Episodes 28, 40
LupinKaiser Splash Magic
|"Complete! LupinKaiser Splash Magic!"|
|―post-combination announcement by Goodie[src]|
LupinKaiser Splash Magic (ルパンカイザースプラッシュマジック Rupankaizā Supurasshu Majikku) is the combination between the Trigger Machine Splash, Magic Dial Fighter, and GoodStriker.
This form can use Splash's water cannon and Magic's tricks. One trick it can do is create one Lupin card in front of it with five surrounding the enemy. By inserting the water cannon into the front card, it creates several copies through the other cards which then fire high-pressure water jets at the surrounded opponent. Another trick is it can manifest a giant bone for dogs- which explodes when bit upon.
Its finisher is the Good Striker: Big Poppin' Splash. As the enemy is shot into the air by the forming vortex from the cloned water cannon fire, Magic closes its fist, using the existing water to form a giant bubble around the foe. Magic then snaps, the bubble imploding before exploding in a flay of water and gas.
Appearances: Lupinranger VS Patranger Episodes 30-31, 34, 38, 40
|"Complete! Siren LupinKaiser!"|
Siren LupinKaiser (サイレンルパンカイザー Sairen RupanKaizā) is the combination of SirenStriker, Trigger Machine Splash, Magic Dial Fighter, and GoodStriker. The combination is very powerful. It can use all the cannons on SirenStriker and throw opponents back with the ploughs. SIrenStriker seems to influence the other VS Vehicles in the combination, as it allows Splash to fire quick-drying cement. Magic can also enlarge and rotate for a physical hit.
It finisher is Good Striker: Blow em to Smithereens Cannon where Siren LupinKaiser blasts laser fire from Magic's baton, Splash's water cannon, and SirenStriker's cannons, missile launchers, & ploughs to destroy the enemy.
Appearances: Lupinranger VS Patranger Episode 38, 40-41, 45
description to be added
Appearances: Lupinranger VS Patranger Episode 39-41, 43, 45, 48
Siren LupinKaiser Strong
Appearances: Lupinranger VS Patranger Episode 40
- The glove section of Magic is a static prop as opposed to being a flexible glove.
- This is the only arm-combination Dial Fighter to lack an elbow joint.