|This article is about a/an set of mecha in Lupinranger VS Patranger.|
The Dial Fighters (ダイヤルファイター Daiyaru Faitā) are the collectibles and Mecha of the Lupinrangers.
- 1 Overview
- 2 History
- 3 Dial Fighters
- 4 Kaitou Gattai LupinKaiser
- 5 Additional Formations
- 6 Notes
- 7 Appearances
- 8 References
They are parts of the Lupin Collection that were given to the Lupinrangers to battle the Interdimensional Crime Group Gangler. They have multiple uses depending on the fighter, such as transforming a civilian (in this case a thief) into a Lupinranger, activate a Kaitou Boost (快盗ブースト Kaitō Būsuto), and enlarging for battle and Mecha Gattais. All these functions are achieved with a VS Changer. They can also temporarily go on their own to distract foes by attacking them.
A unique function of the Dial Fighters is that they can automatically decode and unlock the safes on Gangler Monsters (they can only do 3 digits at a time, so two are required for Status Golds), and possibly other forms of locks as well, as demonstrated when Tooma used his on an electronically-locked door in the first episode and again on a key-locked door in .
Upon witnessing the apparent deaths of their loved ones at the hands of an alleged Gangler, each of the Lupinrangers were approached by a mysterious figure, an associate of Arsène Lupin, and tasked to use the Dial Fighters and VS Changers to find the other pieces of the Lupin Collection. Once the task is completed, the Lupinrangers have a chance to restore their lost loved ones.
Enlarging their Dial Fighters, the Lupinrangers successfully eluded the Trigger Machines of the Patrangers. Later, when granted the power of GoodStriker, the Dial Fighters formed the Kaitou Gattai LupinKaiser for the first time, allowing them to destroy the giant Garatt Nargo.
When the Gangler remnant Ganima Noshiagalda suddenly advanced into Status Quintuple Gold during a battle with the Ryusoulgers, the eight Dial Fighters in the Lupinrangers’ possession were no longer sufficient to open all five safes simultaneously. To overcome this, Noël infused RyuSouls with power from the first three Dial Fighters, allowing Koh, Melto, and Asuna to transform into doppelgängers of the three Lupinrangers equipped with their own copies of said Dial Fighters, creating enough Dial Fighters for five rangers to open Ganima’s safes.
Red Dial Fighter
|―summoning announcement via the VS Changer[src]|
The Red Dial Fighter (レッドダイヤルファイター Reddo Daiyaru Faitā) is the military aircraft-based Mecha of Lupin Red. It forms the chest and head of LupinKaiser and the chest plate of Good Cool Kaiser VSX. It can fire missiles from underneath it , and its Attack Mode is capable of shooting energy webs from its exposed midsection. Its code is 0-1-0.
The Red Dial Fighter is also known as The danger zone/La zone de danger.
Appearances: Lupinranger vs Patranger Episodes 1-18, 20-28, 30-32, 34-51
Blue Dial Fighter
|―summoning announcement via the VS Changer[src]|
The Blue Dial Fighter (ブルーダイヤルファイター Burū Daiyaru Faitā) is the air racer-based Mecha of Lupin Blue. It forms the right arm of LupinKaiser and the second right arm of Good Cool Kaiser VSX. Its Attack Mode deploys its gatling gun. Its code is 2-6-0.
Appearances: Lupinranger vs Patranger Episodes 1-13, 15-18, 20-32, 34-51
Yellow Dial Fighter
|―summoning announcement via the VS Changer[src]|
The Yellow Dial Fighter (イエローダイヤルファイター Ierō Daiyaru Faitā) is the "future copter" Mecha of Lupin Yellow. It forms the left arm of LupinKaiser and the second left arm of Good Cool Kaiser VSX. Its Attack Mode deploys its buzzsaw for attacking, such as cutting down an advertisement board to repel attackers. Its code is 1-1-6.
Appearances: Lupinranger vs Patranger Episodes 1-13, 15-28, 30-51
Kaitou Gattai LupinKaiser
LupinKaiser can use Blue Dial Fighter's Gatling gun and Yellow Dial Fighter's saw, even fire energy saw blades from the latter. It can also fly short distances,and it is rather agile.
LupinKaiser's finisher is the GoodStriker: Rapid-Fire Down You Go Shot (グッドストライカー連射 倒れちまえショット Guddo Sutoraikā: Rensha Taorechimae Shotto); LupinKaiser summons a giant energy version of the VS Changer and performs a series of powerful blasts at the enemy.
In LupinKaiser combinations, GoodStriker performs all the announcements (form changes, finishers).
Appearances: Lupinranger vs Patranger Episodes 2, 4, 6, 8, 10-11, 13, 16, 18, 20, 23, 26, 28, 30, 34-35, 40
|"Complete! LupinKaiser Cyclone!"|
LupinKaiser Cyclone (ルパンカイザーサイクロン Rupan Kaizā Saikuron) is created when the Cyclone Dial Fighter switches out with the Yellow Dial Fighter.
In this form, LupinKaiser can attack with Striking Tornado, where the rotary blades of the Cyclone Dial Fighter activate green energy infused twisters towards the enemy lifting them midair.
Its finishing move is Good Striker Rapid Fire: Send You Flying Shot (グッドストライカー連射 吹き飛んじまえショット Guddo Sutoraikā: Rensha Fukitonjimae Shotto), where LupinKaiser fires down the opponent as s/he is stuck in the Striking Tornado, destroying him/her.
Appearances: Lupinranger vs Patranger Episodes 6, 8, 13
|"Complete! LupinKaiser Knight!"|
LupinKaiser Knight (ルパンカイザーナイト Rupan Kaizā Naito) is the combination between the Red Dial Fighter, Blue Dial Fighter, GoodStriker, Scissors, and Blade Dial Fighter. It can slash with Blade and defend with Scissors, even fly using Scissors' thrusters.
It's finishing move is the GoodStriker: Cut You Up Slash (グッドストライカー ぶった斬っちまえスラッシュ Guddo Sutoraikā: Buttagitchimae Surasshu), where LupinKaiser uses the Scissors Dial Fighter to get to a certain height and then does a downward slash with the Blade Dial Fighter, while falling with enough power to destroy 20 Brez Arenishka clones bunched together with the main body.
Appearances: Lupinranger vs Patranger Episodes 10-11, 13
LupinKaiser Hammer Knight
LupinKaiser Hammer Knight (ルパンカイザーハンマーナイト Rupan Kaizā Hanmā Naito) is the combination of Red, Blue, Scissors, & Hammer Dial Fighters, and GoodStriker.
Its finisher is GoodStriker: Rapid-Fire Spinning Barrage Hits (グッドストライカー連打 ぐるぐるぶっ飛べヒットベー Guddo Sutoraikā: Renda Guruguru Buttobe Hittobē), Where LupinKaiser spins with the Hammer Dial Fighter to gain enough momentum to knock the Gangler Monster sky-high.
This combination is exclusive to episode 11.
LupinKaiser Cyclone Knight
|"Complete! LupinKaiser Cyclone Knight!"|
LupinKaiser Cyclone Knight (ルパンカイザーサイクロンナイト Rupan Kaizā Saikuron Naito) is the combination of Red, Cyclone, Scissor, & Blade Dial Fighters, and GoodStriker. This form can also fire lime energy propellers from Cyclone for ranged combat.
Its finishing move is the Good Striker: Shoot You Out Flash (グッドストライカー 撃ち抜いちまえフラッシュ Guddo Sutoraikā Uchinuichimae Furasshu), where the Blade Dial Fighter flies through the Cyclone Dial Fighter's spinning blades boosting it towards the enemy, destroying him/her.
Appearances: Lupinranger vs Patranger Episodes 16, 18, 26, 31
Hensoku PatKaiser (変則パトカイザー Hensoku PatoKaizā, lit. Irregular PatKaiser) is the combination between Red Dial Fighter, Trigger Machine 2gou, Trigger Machine 3gou, and GoodStriker.
This combination was formed when the Red Dial Fighter forcibly replaced Trigger Machine 1gou during the formation of PatKaiser. Despite conflict between Lupin Red, Patren 2gou, and Patren 3gou inside the cockpit, it was able to hold off Anidara Maximoff long enough for Lupin Red to activate the Blade Dial Fighter to unlock his safe. The Trigger Machines were tossed onto Anidara as the Lupinrangers formed LupinKaiser Cyclone Knight once Lupin Blue and Lupin Yellow retrieved the The stroke of luck/Le coup de chance.
This combination is exclusive to episode 18.
|"Complete! LupinKaiser Trains!"|
LupinKaiser Trains (ルパンカイザートレインズ Rupan Kaizā Toreinzu) is the combination between Red Dial Fighter, GoodStriker, X Train Fire, and X Train Thunder.
Its finisher is the Good Striker: Burn 'em Up Fire (グッドストライカー 燃え尽きちまえファイヤー Guddo Sutoraikā: Moetsukichimae Faiyā), where it fires a blue energized energy beam from the X Train Thunder and a heated red energy beam from the X Train Fire.
Appearances: Lupinranger vs Patranger Episodes 20, 23
|"Complete! LupinKaiser Magic!"|
|―post-combination announcement by Goodie[src]|
LupinKaiser Magic (ルパンカイザーマジック Rupan Kaizā Majikku) is the combination between the Blue Dial Fighter, Magic Dial Fighter, and GoodStriker.
This combination is able to attack with the mace mounted at the front of the Magic Dial Fighter. After opening the mace up to reveal a gloved hand, Lupin Kaiser Magic is able to perform a complex magic trick. The trick starts by Lupin Kaiser magic throwing playing cards at the surrounding buildings, causing them to rearrange themselves and reveal a dresser. After hiding a "treasure" in one of the drawers, the Gangler is tasked to find it (in its first usage, the treasure was the Red Fighter). However, once the Gangler picks the right drawer and retrieves the treasure, it transforms into the Magic Dial Fighter, which then proceeds to attack by extending its mace into the monster.
Its finisher is the Good Striker: Show-Stopper Illusion. It manifests a bubble illusory area dubbed Lupin Magic from the glove that seem to correspond to the Gangler it is fighting. Once the Gangler comes close enough to it, LupinKaiser Magic snaps the fingers of the gloved hand, making the bubble explode.
For Ryugu Tamatebacco, it manifests the Lupin Magic: Ryuugu Castle, a pagoda-like castle that is apparently owned by Ryugu.
Appearances: Lupinranger vs Patranger Episodes 28, 40
LupinKaiser Splash Magic
LupinKaiser Splash Magic (ルパンカイザースプラッシュマジック Rupankaizā Supurasshu Majikku) is the combination between the Trigger Machine Splash, Magic Dial Fighter, and GoodStriker.
This form can use Splash's water cannon and Magic's tricks. One trick it can do is create one Lupin card in front of it with five surrounding the enemy. By inserting the water cannon into the front card, it creates several copies through the other cards which then fire high-pressure water jets at the surrounded opponent.
Its finisher is the Good Striker: Big Poppin' Splash. As the enemy is shot into the air by the forming vortex from the cloned water cannon fire, Magic closes its fist, using the existing water to form a giant bubble around the foe. Magic then snaps, the bubble imploding before exploding in a flay of water and gas.
Appearances: Lupinranger VS Patranger Episodes 30-31, 34, 38, 40
Kaitou Gattai LupinRex
|―announcement after completing transformation[src]|
Kaitou Gattai LupinRex (快盗合体ルパンレックス Kaitō Gattai Rupan Rekkusu) is the second Giant Robo of the Lupinrangers. The formation of the first three Dial Fighters and Jackpot Striker. LupinRex can use Jackpot Striker's sword, Blue Dial Fighter's gatling gun and Yellow Dial Fighter's buzzsaw. The saw can even fire energy buzzsaws at the opponent.
- The codes the Lupinrangers input into their Dial Fighters to transform are a Goroawase pun based on their respective colors. Red being 0 (れ Re) and 10 (と To), Blue being 2 (ふ Fu) (pronounced as bu), 6 (ろ Ro), 0 (お O), and Yellow being 1 (い I), 1 (い I), 6 (ろ Ro).
- LupinKaiser is so far the only main robo in Sentai to have never been defeated in battle.
- They are the only pieces of the Lupin Collection that can open Gangler safes other than Lupin X's belt buckle.