|This article is about a/an list of weapons, vehicles, and other devices in Power Rangers Zeo, the second installment in the Zordon Era.|
The following is a list of all the weapons and vehicles in the Zeo Rangers' arsenal.
The Zeo Crystal is the source of the Zeo Rangers' powers. It was split into five sub-crystals.
Super Zeo Gems
The Super Zeo Gems gave the Zeo Rangers access to the Super Zeo Zords. It is unknown who created the gems or how they got into Trey's possession but they could only be activated by the power of the Gold Ranger's Golden Power Staff and immediately began to form the rangers' new zords.
Zeo Power Pod Swords and Zeo Laser Pistol
The Zeo Power Pod Swords are collapsable sword-like batons used by every Zeo Ranger. They were not used as often as the standard power weapons, but were great for attacking lesser monsters. The baton itself is extended from the hilt, and remains inside until the ranger decides to use it.
The Zeo Laser Pistols are the standard sidearm of every Zeo Ranger, and can fire a concentrated beam of red energy at opponents, but, at times, the color beam it fires is dependent upon the color of the Ranger using it. The Zeo Laser Pistols can be combined with the Zeo Power Pod Swords into a rifle-like configuration called the Advanced Zeo Laser Pistol. The Super Zeo Zords had enlarged versions of the Advanced Zeo Laser Pistols.
Individual Weapons and Zeo Blaster
Each Zeo Ranger possesses an individual weapon, which can be summoned from their visor shapes. They can also be powered up for a stronger attack. Zeo Rangers II-IV possess two of each weapon. The Super Zeo Zords also possess enlarged versions of these individual weapons to use.
Zeo I Power Disc/Shield
See also: Circle Defenser
A circular shield wielded by Zeo Ranger I, Pink. The Disc acts as a shield, and is very durable, but cannot withstand higher level energy blasts for long. It can also be used as a hand to hand weapon. It latches onto the top of the Advanced Zeo Laser pistol for the Zeo Blaster formation.
Zeo II Power Clubs
See also: Twin Baton
A pair of threaded clubs wielded by Zeo Ranger II, Yellow. The Clubs act as blunt weapons, but can also be used in a way similar to nunchakus. One club attaches to the sides of the Advanced Zeo Laser pistol for the Zeo Blaster formation.
Zeo III Power Tonfas
See also: Delta Tonfas
A pair of bladed tonfa wielded by Zeo Ranger III, Blue. The Tonfas are used for close combat, but can also be thrown as projectiles. The tonfas are almost always used simultaneously, but only one can be attached to the top of the Advanced Zeo Laser pistol for the Zeo Blaster formation.
Zeo IV Power Hatchets
See also: Square Crushers
A pair of hatchets wielded by Zeo Ranger IV, Green. The Hatchets can extend to a degree, and like the clubs and tonfas, are always used simultaneously. Only one hatchet can be attached to the bottom grip of the Advanced Zeo Laser Pistol for the Zeo Blaster formation.
Zeo V Power Sword/Battle Sword
See also: Star Riser
A short sword wielded by Zeo Ranger V, Red. The Sword itself is mostly black at the handle with a short blade, and a Red Star emblazoned upon the hilt. It attaches to the gauge at the bottom of the Advanced Zeo Laser pistol for the Zeo Blaster formation. Aside from melee damage, it has been shown to fire an energy beam from the star on its hilt.
See also: Big Bang Buster
Simlar to the Power Blaster from their original powers, the Zeo Rangers are capable of combining their individual weapons, mounted onto an Advanced Zeo Laser Pistol, to form the Zeo Blaster. The Zeo Blaster is an enlarged firearm channeling the power of all five combined weapons into the Advanced Zeo Laser Pistol for a powerful attack capable of defeating monsters.
Golden Power Staff
See also: King Stick
- Main article:Golden Power Staff
Zeo Power Cannon
See also: Olé Bazooka
The Zeo Power Cannon wields the power of all five Zeo Rangers and fires a powerful blast at the opponent. The weapon is so enormous that it requires all five rangers to aim.
Zeo Jet Cycles
See also: Jetter Machines
The Jet Cycles work for the Zeo Rangers the same way as the Shark Cycles did for the Mighty Morphin Rangers, but with a design unique to each color of ranger. They premiered in Episode 7, Every Dog Has His Day, and were used later on whenever the teleportation system was not an option. The Zeo Jet Cycles were created through the combined effort of Billy and Alpha 5. The Zeo Jet Cycles were destroyed in Rangers of Two Worlds Part 1 in an ambush by Cog Changer, who took control of the Cycles in an attempt to destroy the Zeo Rangers.
- Zeo Jet Cycle I (Pink) was driven by the Pink Zeo Ranger
- Zeo Jet Cycle II (Yellow) was driven by the Yellow Zeo Ranger
- Zeo Jet Cycle III (Blue) was driven by the Blue Zeo Ranger
- Zeo Jet Cycle IV (Green) was driven by the Green Zeo Ranger
- Zeo Jet Cycle V (Red) was driven by the Red Zeo Ranger
A Gold Ranger version of the Zeo Jet Cycle toy was released by Bandai of America, but no such vehicle appeared in the show.
See also: Giant Roller
Traditionally used by Tommy Oliver, the Defender Wheel was developed by Billy Cranston and Alpha 5 as an addition to the Zeo Rangers' arsenal that was stored in Zeo Zord V when not in use. The Defender Wheel would be launched against a monster with Tommy inside it, generating a powerful burst of energy that could destroy normal-sized monsters. It was used a few times against normal sized monsters and a giant Fortissimodo, but proved to be ineffective, more like a bee sting than anything. Although commonly used by Tommy, Rocky DeSantos once used it against Defector when he blamed himself for allowing the monster to get close enough to the Rangers to attack them. It was also the only time it successfully destroyed a monster.
Sidearms, Individual Weapons, and Team Blaster
- Zeo Blaster
- Golden Power Staff
- Zeo Power Cannon
- Zeo I Power Cell
- Zeo II Power Cell
- Zeo III Power Cell
- Zeo IV Power Cell
- Zeo V Power Cell
All items (3)