|This article is about a/an set of weapons and vehicles in Ninpu Sentai Hurricaneger.|
This page lists all the weapons, devices, and vehicles used by the Hurricanegers. Below is the inventory, which also reflects on the Hurricaneger series page as well as the team page of the Hurricanegers.
The Hurricanegers' transformation device.
The Gouraigers' transformation devices.
Shurikenger's special device.
Shinobi Medals (忍びメダル Shinobi Medaru): Mystical disks used by the Hurricanegers, Gouraigers, and Shurikenger, each possess their own personal Shinobi Medal on their changers. The Shinobi Medals are used by the Hurricanegers and Gouraigers to active their changers as well as to combine their Shinobi Machines to create either Senpuujin or Gouraijin, as well as for Shurikenger to transform Tenkuujin. By inserting special Shinobi Medals into the consoles of their mecha; the Hurricangers, Gouraigers, and Shurikenger are able to summon Karakuri Balls (excluding Senpuujin's version of the Sword Slasher which instead uses the Hurricanegers regular Shinobi Medals), metal spheres summoned from within the mecha and deployed via a chest hatch (or manifested directly from Tenkuujin's chest) that release mini-mecha that serve mainly as weapons or tools; excluding Fuuraimaru and TriCondor which are used to combine the mecha into a greater formation.
Portable Ninja Sword Hayatemaru
Portable Ninja Sword Hayatemaru (携帯忍刀ハヤテ丸 Keitai Ninto Hayatemaru): The Sidearm and primary weapons of the Hurricanegers which can be charged-up for an energized slash or combined with the sheath to form a blaster rifle.
Team attacks include the Super Ninja Art: Triple Thrust Dance (超忍法・乱舞三重衝 Chō Ninpō - Ranbu Sanjūshō) and Typhoon Slash (台風 (タイフーン) 斬り Taifūn Giri) as well as the two-person Hayate Way Secret Technique: Sky Land Slash (疾風流奥義・大空大地斬 Hayate Ryū Ōgi: Daikū Daichizan) performed by Hurricane Red and Yellow without Blue. Individual attacks include:
- Hurricane Red: Hayate Way Sword Technique: Gale Slash (疾風流剣技・疾風斬 Hayate Ryū Kengi - Shipūzan), Super Ninja Art: Thunder Blast Slash (超忍法・雷撃斬 Chō Ninpō - Raigekizan), Hayate Way Sword Technique Single Stroke (疾風流剣技・一刀両断 Hayate Ryū Kengi Ittōryōdan), and Kabuto Thunder Blast (カブト雷撃破 Kabuto Raigekiha, with Kabuto Raiger).
- Hurricane Blue: Hayate Way Sword Technique: Torrent Slash (疾風流剣技・激流斬 Hayate Ryū Kengi - Gekiryūzan)
- Hurricane Yellow: Hayate Way Sword Technique: Land Slash (疾風流剣技・大地斬 Hayate Ryū Kengi - Daichizan), Super Ninja Art: Mine Blast (超忍法・地雷撃 Chō Ninpō - Jiraigeki) and Super Ninja Art: Turbulence Slash (超忍法・乱れ斬り Chō Ninpō - Midaregiri)
Assumable Staff Ikazuchimaru
Assumable Staff Ikazuchimaru (変幻自在棍イカヅチ丸 Hengenjizai Kon Ikazuchimaru): The sidearms and primary weapons of the Gouraigers. A truly versatile weapon, it can be extended into Spear Mode (手槍モード Teyari Mōdo) for melee combat, folded into Cross Mode (十字の型 Jūji no Kata) to be thrown as a shuriken, or opened into Circle Moon Mode (円月の型 Engetsu no Kata), which generates an energy shield within the center.
Attacks include the Ikazuchi Thunder Blast Slash (イカヅチ雷撃斬 Ikazuchi Raigekizan) and Ikazuchi Turbulence Beating (迅雷乱れ打ち Ikazuchi Midareuchi). Kabuto Raiger can also use his to perform the Kabuto Thunder Blast (カブト雷撃破 Kabuto Raigekiha) and Ikazuchi Way Sword Technique: Thunder Blast Slash (迅雷流剣技・雷撃斬 Ikazuchi Ryū Kengi - Raigekizan).
Shuriken's Bat (シュリケンズバット Shurikenzu Batto): Shurikenger's personal weapon, in the form of a Hayatemaru-sized katana with an oversize sheath. Other than being used as a sword, it can also be used as a baseball bat once combined with it's sheath, and was once used as a microphone. The Bat's special attack is to allow Shurikenger to hit a hoard of baseballs at his opponent while spinning rapidly in place.
By using it, Shurikenger can perform the Freezing Sword (冷凍剣 Reitōken), Thawing Sword (解凍剣 Kaitōken), Plasma Sword (プラズマ剣 Purazumaken), Fire Sword (ファイヤー剣 Faiyāken, (called Kaenken (火炎剣) if in Fire Mode)), Sky Secret Hitting Practice Swinging Slash (天空秘打・素振り斬り Tenkū Hida Suburi Giri), Super Ninja Art: Secret Hitting Thousand Knock (超忍法・秘打千本ノック Chō Ninpō - Hida Senbon Nokku) with the Shuriken Ball, the variant Miracle Thousand Knock (ミラクル千本ノック Mirakuru Senbon Nokku) also with the Shuriken Ball, and the Wing Ninja Sword Technique: Heavenly Slash (翼忍剣技・天空斬 Yokunin Kengi - Tenkūzan) attacks.
The Bat can also be placed into Tenkuujin to be used as a control stick.
Hextuple Connection, Final Gadget
In the 10 YEARS AFTER movie, The Hurricangers, Gouraigers, and Shurikenger combine their weapons forming the Hextuple Connection, Final Gadget (六重連ファイナルガジェット Rokujūren Fainaru Gajetto), by placing the Ninjamisen on top of the Hurricanger & Gouraiger's Victory Gadget.
Quintuple Connection Victory Gadget
Quintuple Connection Victory Gadget (五重連ビクトリーガジェット Gojūren Bikutorī Gajietto): The combination of the Hurricangers' Triple Gadget (in the Quake Gadget formation) and the Gouraigers' Double Gadget. The most powerful team-based attack of the Hurricanegers and Gouraigers, it fires a ball of pure energy that instantly decimates the target.
Triple Connection Triple Gadget
Triple Connection Triple Gadget (三重連トリプルガジェット Sanjūren Toripuru Gajietto): By combining their personal weapons in any of three different combinations, the Hurricangers can perform one of three team based finishers.
- Dry Gadget (ドライガジェット Dorai Gajetto) - Formed by placing the Sonic Megaphone in the back, the Quake Hammer in the middle, and the Dry Gun in the front. It shoots a flaming energy ball that bursts upon contact with its target. This Mode is the one used most by the Hurricangers.
- Sonic Gadget (ソニックガジェット Sonikku Gajetto) - Formed by placing the Quake Hammer in the back, the Dry Gun in the middle, and the Sonic Megaphone in the front. It fires a Blue ball of intense, high-pitched sound waves and traps the target monster inside, lifting them up into the air where it explodes with the monster still inside. This mode was only used once by the Hurricangers.
- Quake Gadget (クエイクガジェット Kueiku Gajetto) - Formed by placing the Dry Gun in the back, the Sonic Megaphone in the middle, and the Quake Hammer in front. It summons a 100-ton spherical weight in mid-air that is then dropped onto the opponent. This mode is the one that can combine with the Gouraigers' Double Gadget to form the Victory one.
Dry Gun (ドライガン Dorai Gan): Hurricane Red's personal weapon. Based on a hair drier, it shoots a beam of superheated energy at opponents.
Sonic Megaphone (ソニックメガホン Sonikku Megahon): Hurricane Blue's personal weapon. Based on a megaphone, it allows Hurricane Blue to take control of an opponent's body by shouting commands through it.
Quake Hammer (クエイクハンマー Kueiku Hanmā): Hurricane Yellow's personal weapon. Based on a toy squeaky mallet, by striking the ground with it, Hurricane Yellow can generate seismic tremors that knock opponents off their feet. Additional attacks include the Quake Hammer Hundred Strike (クエイクハンマー百連打 Kueiku Hanmā Hyakurenda) and the Super Ninja Art #869 (超忍法869号 Chō Ninpō Happyakurokujūkyū-gō).
Double Connection Double Gadget
Double Connection Double Gadget (二重連ダブルガジェット Nijuūren Daburu Gajietto): The combination of the Gouraigers' personal weapons, formed by attaching the Stag Breaker beneath the barrel of the Horn Breaker. It fires a super-charged ball of lightning.
Horn Breaker (ホーンブレイカー Hōn Bureikā): Kabuto Raiger's personal weapon, a laser pistol based on a toy disk shooting gun.
Stag Breaker (スタッグブレイカー Sutaggu Bureikā): Kuwaga Raiger's personal weapon. A handheld claw-stungun weapon modelled after a Stag Beetle's pincer, it can be used to grab an opponent and then zap them with electric energy. Attacks include the Super Ninja Art: Fang Run (超忍法・牙走り Chō Ninpō - Kiba Bashiri) and Ikazuchi Way Sword Technique: Thunder Fang Flash (迅雷流剣技・雷牙一閃 Ikazuchi Ryū Kengi - Raiga Issen), the latter while duel-wielding the Stag Breaker with the Ikazuchimaru.
The Stag Breaker can also be attached to the Ikazuchimaru to serve as the blade of the Ikazuchi Breaker (イカヅチブレイカー Ikazuchi Bureikā), allowing Kuwaga Raiger to perform the Ikazuchi Way Sword Technique: Thunder Fang Blow (迅雷流剣技・雷牙一撃 Ikazuchi Ryū Kengi - Raiga Ichigeki).
Providence Unified Armament Ninjamisen
Providence Unified Armament Ninjamisen (天下統一武奏ニンジャミセン Tenkatōitsu Busō Ninjamisen): This shamisen-like instrument is primarily used to summon and control the Revolver Mammoth by using a Shinobi Medal to play it. Originally only Shurikenger could use it, but later in one of his disguises, he was able to teach the Hurricanegers and Gouraigers to learn how to control the Revolver Mammoth as well. It also has a gun mode, and with Shuriken's Bat, the Hurricanegers' Hayatemaru, or the Gouraigers' Ikazuchimaru, can be used to produce sonic waves.
The sound created by the Ninjamisen reflects the user's skill level. It would sound like a traditional shamisen if used by a novice (namely the Hurricanegers and the Gouraigers), or an electric guitar if played by an experienced player (such as Shurikenger).
The individual attacks are the Red Sonic (レッドソニック Reddo Sonikku) with Hurricane Red, the Blue Sonic (ブルーソニック Burū Sonikku) with Hurricane Blue, the Yellow Sonic (イエローソニック Ierō Sonikku) with Hurricane Yellow, the Kabuto Sonic (カブトソニック Kabuto Sonikku) with Kabuto Raiger, the Kuwaga Sonic (クワガソニック Kuwaga Sonikku) with Kuwagata Raiger, and the Shuriken Sonic (シュリケンソニック Shuriken Sonikku) with Shurikenger.
The finisher attacks are the Shock Wave Sextet (衝撃波六重奏 Shōgekiha Rokujūsō), and the Heavenly Wind Thunder Blast Wave (天風雷撃波 Tenpū Raigekiha) when used alongside the Victory Gadget.
Nonuple Connection Super Dino Victory
"Victory Dino Dynamite!
In Abaranger VS Hurricanger, the Abarangers, Hurricangers and Gouraigers combine their weapons and formed the Nonuple Connection Super Dino Victory (九重連スーパーダイノ Kyūjūren Sūpā Daino Bikutorī), by connecting the front section of the Super Dino Bomber to the end section of the Hurricangers & Gouraigers' Victory Gadget.
The finisher attack of the Super Dino Victory is the Hissatsu: Victory Dino Dynamite (必殺・クトリーダイノダイナマイト Hissatsu - Bikutorī Daino Dainamaito) attack.
Kiraimaru (鬼雷丸 lit. "Thunder Demon Circle"): The weapon of Ikki Kasumi, Ikkou and Isshuu's father, which was long sealed in a cave that was sought by Isshuu in hope of gaining more strength as Isshuu at the time had become disillusioned by the Gouraigers' alliance with the Hurricaneger. The Kiraimaru is a double-ended naginata which can slice through any object. Its power comes with a price: although the Kiraimaru is supposed to be used to fight enemies, unknown to Isshuu, it was changed by Ikki. It now damages the loved ones of the person who wields it whenever they use the Ikazuchi School's most powerful Ninja Art - the Ikazuchi Way Secret Technique: Kirai Blast (迅雷流奥義・鬼雷爆撃破 Ikazuchi Ryū Ōgi - Kirai Bakugekiha). Isshuu found out the hard way during the battle against Gomubiron, but later deliberately snapped the Kiraimaru in half and used part of it to impale Gomubiron to effectively use the Kirai Blast.
See also: Ninja Gliders
Hurricane Wingers: Hang gliders that serve as the Hurricanegers transportation.
- Red Winger (レッドウインガー Reddo Uingā): Hurricane Red's Winger.
- Blue Winger (ブルーウインガー Burū Uingā): Hurricane Blue's Winger.
- Yellow Winger (イエローウインガー Ierō Uingā): Hurricane Yellow's Winger.
See also: Tsunami Cycles
Bari Thunders (バリサンダー Bari Sandaa): Motorcycles that are used by the Gouraiger for transportation. In Episode 37 Kouta and Nanami had to learn to ride the Bari Thunders in order to rescue Ikkou and Isshuu who were trapped in Manmaruba's body after he evolved into his final form.
- Bari Thunder Kabuto Type (バリサンダー・カブトタイプ Barisandā Kabuto Taipu): Kabuto Raiger's motorcycle.
- Bari Thunder Kuwaga Type (バリサンダー・クワガタイプ Barisandā Kuwaga Taipu): Kuwaga Raiger's motorcycle.
- 10 Year Reunion Final Gadget ◆◆◆◆◆◆
- Super Dino Victory (with Abarangers) ◆◆◆◆◆◆◆◆◆
All items (5)