User:Anon e Mouse Jr./Sandbox

Notes for myself:


 * 29/1. Mahou Sentai Magiranger - 8 keys (new mech and combination with Gokaioh)
 * 28/2. Tokusou Sentai Dekaranger - 8 keys (new mech and combination with Gokaioh)
 * 31/3. Juken Sentai Gekiranger - 7 keys (new finishing attack for GokaiOh)
 * 25/4. Hyakujuu Sentai Gaoranger - 6 keys (new mech and combination with Gokaioh)
 * 33/5. Samurai Sentai Shinkenger - 7 keys (new combination of existing mechs; true greater power is the power source of the Shinkengers)
 * 20/6. Gekisou Sentai Carranger - 6 keys (new finishing attack for GokaiOh; it's claimed their pose is the actual greater power)
 * 1/7. Himitsu Sentai Goranger - 5 keys (new mech and combination with Gokaioh)
 * 2/8. J.A.K.Q. Dengekitai - 5 keys
 * 4/9. Denshi Sentai Denziman - 5 keys
 * 6/10. Dai Sentai Goggle-Five - 5 keys
 * 7/11. Kagaku Sentai Dynaman - 5 keys
 * 8/12. Choudenshi Bioman - 5 keys
 * 13/13. Kousoku Sentai Turboranger - 5 keys
 * 17/14. Gosei Sentai Dairanger - 6 keys (new combination attack for GokaiOh and Gojyujin)
 * 30/15. GoGo Sentai Boukenger - 7 keys (new finishing attack for GokaiOh)
 * 32/16. Engine Sentai Go-onger - 7 keys (new mech and combination with Gokaioh; it's said the bonds between the team and the mech is the true greater power)
 * 34/17. Tensou Sentai Goseiger - 6 keys (new finishing attack for GokaiOh)
 * 16/18. Kyōryū Sentai Zyuranger - 6 keys (incorporated into the GoJyuRex mode of GokaiSilver's mecha)
 * 24/19. Mirai Sentai Timeranger - 6 keys (incorporated into the GoJyuDrill mode of GokaiSilver's mecha)
 * 27/20. Bakuryū Sentai Abaranger - 6 keys (incorporated into the GoJyuJin mode of GokaiSilver's mecha; enables its combination with GokaiOh)
 * 22/21. Seijuu Sentai Gingaman - 6 keys
 * 23/22. Kyuukyuu Sentai GoGoFive - 5 keys (new finishing attack for GokaiOh)
 * 26/23. Ninpuu Sentai Hurricaneger - 6 keys (new mech and combination with Gokaioh)
 * 15/24. Chōjin Sentai Jetman - 5 keys (new finishing attack for the core five Gokaigers; it's said their resolve to overcome any obstacle, even death, is the actual greater power)
 * 12/25. Choujuu Sentai Liveman - 5 keys (new finishing attack for GokaiOh)
 * 19/26. Chōriki Sentai Ohranger - 6 keys (the ability to bring the powers of a team together; used to complete their team cannon)
 * 35/27. Kaizoku Sentai Gokaiger - 6 keys (new combination of existing mechs; true greater power is the power to take hold of their dreams, manifested as the Kanzen Soul)
 * 21/28. Denji Sentai Megaranger - 6 keys
 * Not yet acquired:
 * 3/?. Battle Fever J - 5 keys
 * 5/?. Taiyo Sentai Sun Vulcan - 3 keys
 * 9/?. Dengeki Sentai Changeman - 5 keys (currently with Basco)
 * 10/?. Choushinsei Flashman - 5 keys (currently with Basco)
 * 11/?. Hikari Sentai Maskman - 5 keys (currently with Basco)
 * 14/?. Chikyu Sentai Fiveman - 5 keys
 * 18/?. Ninja Sentai Kakuranger - 5 keys